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3D Vehicle Artist

Work from home Full-time role Hiring

Creston Games is an independent studio where the soul of indie development meets the rigor of AAA quality. We're don’t follow the trends, we are a global collective dedicated to hand-crafting evocative experiences that challenge genre conventions and bring something truly new to the medium. Our philosophy is built on human craft over corporate formulas. We prioritize a "deep work" environment, valuing focus and creative autonomy over endless meetings and bureaucracy. Whether we are building expansive worlds or intimate systems, our mission is to deliver games that feel intentional, high-fidelity, and unmistakably ours. Currently, we are pushing the boundaries of the cooking genre with a semi-open world project that blends modular urban design with emergent gameplay. If you are looking to leave a mark on a project built with care from the ground up, we’d love to hear from you. Note: This is a revenue share position, compensation will be based on revenue sharing, rather than an upfront salary. Job Description: As an 3D Vehicle Artist , you will be responsible for creating the diverse range of vehicles that fill our semi-open world. We need an artist who can take standard, everyday vehicles, ranging from civilian cars and pickups to service vehicles like ambulances and food trucks, and model them to fit our unique stylized realism art style. Your focus will be on creating believable, stylized vehicles that make the city feel alive and lived-in. You will have the creative freedom to model various vehicle types from scratch, ensuring they look great on the streets and match the overall tone of the game. Key Responsibilities:

  • Model high-quality, stylized and optimized 3D vehicles from conceptual stages to final production-ready assets.
  • Structure vehicle models with proper hierarchy, pivots, and separation for mechanical parts (

e.g. doors, wheels ) to ensure they are ready for rigging and animation.

  • Work with Technical Artists and Level Designers to ensure vehicles meet technical budgets, collision standards, and performance limits within Unity.
  • Deliver LODs and optimize assets to run smoothly within Unity for a stable real-time co-op experience.

Qualifications:

  • Strong portfolio as a 3D Vehicle or Hard-Surface Artist featuring work from independent projects or released titles, showcasing expertise in modeling urban vehicles or machinery in a stylized style.
  • Deep proficiency in 3D modeling software (Blender, Maya, or Max) and baking workflows.
  • Strong understanding of stylized realism and PBR workflows.
  • Good eye for proportions, shape language, and translating real-world cars into a stylized realism aesthetic.
  • Solid understanding of asset implementation, naming conventions, and exporting workflows into Unity.

Nice to Have:

  • Experience with modular asset systems or vehicle customization/upgrade components
  • Basic understanding of how vehicle physics or rigging works in Unity.

What We Offer:

  • A seat in a creative, international collective of veteran developers.
  • A culture that respects deep work, avoiding unnecessary meetings and bureaucracy.
  • A core role where you earn a direct share of the revenue, ensuring your contribution is reflected in the project's success.

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